![]() ![]() Grab scaling applied to normal and special moves. The basic scaling by how much damage a character takes. (success just defense on multiple hit attacks or heavy slashes builds up a lot of rage gauge)Ĭredits to Shadow Glare#6699 on Discord for this chart Rage gauge increase on just defense = Damage if it hits x Rage Factor / 2 + 11 (attacks with no damage like stance break doesn't build up rage gauge) ![]() Rage gauge increase on damage = Damage x Rage Factor + 2 Rage Explosion / Lightning Blade Table Life 1 Rage Explosion / Lightning Blade Table.
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